Story Hooks

When bringing Eisenstadt into play, the GM may use the following points to enrich the story by introducing artifacts, villains, discoveries, and rewards.

Alchemy & The Alchemists’ College

One of the most impressive buildings in Eisenstadt, the College was built on ancient foundations, but it has been renovated many times over the years to integrate special pipes and remedy a few “accidents” caused by overzealous researchers.

Note: