R
- rank, NPC, 294
- rare item, 266
- accessories, 126, 284
- rare armors, 280
- rare shields, 280
- rare weapons, 268
- Resistance, 92
- resting, 90
- resting scene, 91
- Result, 40
- reward, 123, 264
- Ritual, 118
- Rituals during conflicts, 121
- Ritualism, discipline, 113, 118
- Rogue, Class, 202, 251
- round, 62
- rounding down, 33
S
- Sacrifice, 88
- safety, 140, 147
- scene, 30
- conflict scene, 31, 58
- Game Master scene, 31
- interlude scene, 31
- selling items, 124
- service, 124
- session, 32
- shaken, status effect, 94
- Sharpshooter, Class, 204, 252
- shield, 128
- basic shields, 133, 169
- rare shields, 280
- Skill, 36, 161
- Class Skills, 161
- Heroic Skills, 232
- NPC Skills, 306
- Skill Level (SL), 36, 161
M
- magic, 112
- Magic Defense, 37, 127, 164
- martial (E) item, 126
- mastering a Class, 227, 228
- merge, benefits, 178
- Might (MIG), 36, 162
- Mind Point (MP), 37, 85, 163
- maximum Mind Points, 85, 163
- total MP cost, 114
- 0 Mind Points, 85
- mistrust, Bond of, 56
- modifier, 40
- situational modifier, 49
- monster, Species, 305, 342
N
- Non-Player Character (NPC), 10, 302
- designing NPCs, 302
O
- opportunity, 41
- Orator, Class, 200, 251
- Origin, 34, 159
P
- Pillars, Eight, 14
- plant, Species, 305, 346
- Player, 10, 24
- Player Character (PC), 10, 34
- PC against PC, 141
- poisoned, status effect, 94
- potions, 104, 212
- Project, 134
- prologue, 220
- Objective, action, 72