Cost: 5
Targets: T
Duration: Up to three creatures
Action: Scene
You weave magical energy and protect the targets from the fury of the elements.
Choose a damage type: air, bolt, earth, fire or ice. Until this spell ends, each target gains Resistance against the chosen damage type.
Cost: 10
Targets: One weapon
Duration: Scene
You imbue a weapon with elemental energy. Choose a damage type: air, bolt, earth, fire, or ice. Until this spell ends, all damage dealt by the weapon becomes of the chosen damage type.
Cost: rr 20
Targets: One creature
Duration: Instantaneous
You channel a single ray of fire towards your foe, its temperature so high that it will pierce through most defenses. The target suffers 【HR + 25】 fire damage.
Damage dealt by this spell ignores Resistances.
Cost: rr 10
Targets: × T
Duration: Up to three creatures
Action: Instantaneous
You weave electricity into a wave of crackling bolts. Each target hit by this spell suffers 【HR + 15】 bolt damage.
Opportunity: Each target hit by this spell suffers dazed.
Cost: rr 10
Targets: × T
Duration: Up to three creatures
Action: Instantaneous
You coat your foes under a thick layer of frost. Each target hit by this spell suffers 【HR + 15】 ice damage.
Opportunity: Each target hit by this spell suffers slow.
Cost: rr 20
Targets: One creature
Duration: Instantaneous
A pillar of ice magic envelops your foe, suddenly dropping their body temperature to a critical level. The target suffers 【HR + 25】 ice damage.
Damage dealt by this spell ignores Resistances.