Location Names
- Acheron
- Agartha
- Alexandria
- Alfheim
- Aquileia
- Argus
- Asteride
- Avalon
- Babel
- Beregand
- Burgo
- Calibar
- Ceren
- Colvand
- Crescentia
- Cymur
- Dagda
- Delos
- Doma
- Dunova
- Edessa
- Endell
- Entigea
- Ertha
- Feror
- Galatea
- Garaphis
- Ghizal
- Harkell
- Holne
- Ildefort
- Ittia
- Jeriva
- Kemes
- Koga
- Korinth
- Lacria
- Londinium
- Luxor
- Malaba
- Megara
- Megido
- Nara
- Nethis
- Olcressia
- Oskara
- Platea
- Pirithia
- Pemble
- Quivira
- Regalia
- Relde
- Rimea
- Roston
- Salazar
- Samitra
- Silea
- Sotera
- Tartarus
- Terisia
- Thule
- Torren
- Ulyan
- Ur
- Valica
- Veleia
- Xanadu
- Yade
- Yssira
- Zepro
Historical Events, Mysteries and Threats (roll a d20 or choose)
- The death of an important figure.
- Monsters are restless and aggressive.
- A meteor will hit the planet.
- The ocean levels are rising.
- The discovery of uncharted lands.
- An ancient evil is being reborn.
- The world is transforming.
- The destruction of the moon.
- Visitors from another world.
- People have grown apathetic.
- The rise of a new military power.
- Gods are forsaking the world.
- A legendary monster appears.
- The world is plunged into darkness.
- The discovery of uncharted lands.
- Technological advancement.
- A dimensional gate opens.
- The loss of important knowledge.
- A new religion is spreading.
- The world is dying.
Each of these options can work as an event, mystery or threat — it's up to you
how you want to use it!
This is a world that teeters on the verge of tragedy.
Its hope must be rekindled.