The World: Chapter Guide

Using the Sample Locations

The following pages contain ten complete natural fantasy locations, which you can draw ideas from or place directly in your campaign, both during and after World Creation – for example, when traversing an unexplored map region.

Location Structure

Each location entry is structured to provide comprehensive details for running a session. The components are:

Guidance for Players and Game Masters

Players and Game Masters alike are welcome to read these sample locations – they will help the group attune to the natural fantasy style, and can provide you with inspiration when needed.

Important Note: Do not take any of what follows as “canon” or “official”. You have full authority to modify any of these places as you see fit!
“Change is the only true constant of life. Clinging to the past for fear of the present is just a slow death.”