SPENDING FABULA POINTS

Your character's Fabula Points can be spent in a variety of ways — you have already encountered some of them during the previous pages, but there are two more:

Taking these into account, the complete list of Fabula Point uses looks like this:

Effect Cost Description
Alter the Story 1 Alter an existing element or add a new element.
Invoke Bond 1 Add Bond strength to a Check (see page 47).
Invoke Trait 1 Reroll dice during a Check (see page 46).
Use Skill varies Use a Skill that requires Fabula Points.

Fabula Points act as the core engine of the game, and they work as both a mechanical and a narrative currency. The more hardships and defeats you face, the more Fabula Points you earn; and the more you spend them to overcome obstacles and challenges, the faster your character grows.

In a way, Fabula Points represent the cycle of fate surrounding the protagonists of the story: they gather resolve from defeat, channel that resolve through the Traits and Bonds that make them who they are, and grow stronger for that... only to be faced with even greater adversities.

Is this truly a neverending cycle, or is it a spiral that can lead to new hope for your world? Only by playing the game will you be able to reach an answer!


FABULA POINTS

Philip Forlenza (Order #)