You use this action when you want to make progress towards one of your goals within the conflict — either one you had established at the start of the scene, or one you just realized you want to achieve. You might make an attempt at negotiation, sneak past a group of guards, begin work on a magical Ritual, grab a target and try to immobilize them, pull a lever to activate a mechanism, and so on.
O W Describe what you want to accomplish and how you intend to approach it.
Needless to say, you can only pursue a goal if you have a reasonable way to achieve it — the Game Master has final say on which actions can be performed, but should do their best to allow a variety of different approaches.
If your goal is simple enough—such as leaping past a chasm or climbing a rope—you will likely accomplish it with a single successful Check.
O W Since Objective gets you closer to what you want to achieve within the conflict, it will always require a Check.
O W If your Check is successful, you alter the Clock in your favor — which, based on the Clock in question, means filling or erasing a certain number of sections, as previously explained on page 53:
Most of the time, your goal will be complex enough to involve the use of a Clock — especially if achieving it brings you closer to winning the conflict.
Philip Forlenza (Order #)