In Fabula Ultima, battles will often take a heavy toll on the characters' resources. On average, a group of Player Characters can face any one of the following before needing to rest or recharge Inventory Points:
See the next page for easy, normal, and hard battles.
When designing a battle, you should start by considering which Player Characters are present on the scene and calculating their Party Level.
The Party Level is equal to the highest character level among the Player Characters that will take part in the battle. For instance, a group that includes two level 10 PCs and one level 12 PC will have a Party Level of 12.
If an enemy's level is... Then that enemy...
The creature profiles in the Bestiary (page 319) are organized in five-level increments, which should give a good range of enemies for your battles.
Philip Forlenza (Order #)