Fabula Ultima is partially based on the tabletop roleplaying game Ryuutama, written by Atsuhiro Okada and published in English by Kotodama Heavy Industries.
This game was written and produced under advisement of, with permission from, and with the complete final approval of, both Kotodama Heavy Industries and Atsuhiro Okada. Please visit http://www.kotohi.com for more information about Ryuutama.
Among the countless sources of inspiration for this game I want to mention:
My heartfelt thanks go to Davide Baravalle, Andrea Bergamelli, Gianluca Candiago, Gaia Cardinali, Francesco Castelli, Alberto Ceirano, Lorenzo Costamagna, Cryo, Nicola DeGobbis, Deshter, ExtantLily, Daniele Galliano, Alex Grisafi, Andy Kitkowski, Chiara Listo, Andrea Lucca, Chris MacLean, Luca Maiorani, Marco Munari, Enrico Orlandi, Alberto Orlandini, Marta Palvarini, Andrea Parducci, Domenico Politi, Claudio Pustorino, Alec Rezanka, Matt Sanchez, Aaron der Schaedel, Claudio Serena, Justin "Gyromitre" Solatges, Sara "Kurolily" Stefanizzi, Marco Tarasconi, Alena Tincher, Triex, Erica Viotto, and Giuseppe Vitale; to Lorenzo Magalotti, Moryo, Sascha Naderer e Catthy Trinh for gifting shape and color to Fabula Ultima;
to Lara "Phenrir Mailoki" Arlotta, Michele "Sabaku no Maiku" Poggi and Marcus "epicnamebro" Sanders for the excellent JRPG-themed content they tirelessly create;
to my parents; and to all those who made this impossible project possible through their support on Patreon!
Philip Forlenza (Order #)