# PROTAGONISTS

## 9. SURVIVOR

You are among the few who survived a natural catastrophe or the attack of a dreadful creature. Do you believe someone is responsible for this? Were you able to keep in contact with any other survivors? Do you think reconstruction is possible?

### Permanent Benefits

- Permanently increase your maximum Hit Points and maximum Mind Points by 5.

### Choose One Option:

- Gain the ability to equip martial melee and ranged weapons, martial armor, and martial shields;
  (*Restricts equipment choice*)
- Learn any one spell from the Elementalist or Spiritist lists.
- Permanently increase your maximum Inventory Points by 2.

## 9. THE BEAST WHO SPOKE

You belong to a long line of magical beasts who protected human villages over the centuries; nowadays, however, humanity has forgotten your role. Where do you make your nest? Do you know of any of your kind who are still alive? Who, among the other Player Characters, has shown interest or respect towards your nature?

### Restrictions & Bonuses

You may not equip any items, with the exception of accessories and weapon and armor modules (see Pilot Class, page 158 of the T echno Fantasy Atlas). However, as long as your armor slot is empty, you gain a +2 bonus to Defense and a +2 bonus to Magic Defense.

### Additional Benefits (Choose Two):

- You may also equip custom weapons (see page 112 for more).
- Spell Mastery: You learn one NPC spell (pages 310-311 of the Core Rulebook; you cannot choose the spell Devastation; if a Magic Check is required, use (MIG + WLP)): customize the spell as needed (name, damage type, status effects etc.).
- Unarmed Strikes: Your attacks with unarmed strikes deal 6 extra damage. This amount increases to 10 extra damage if you are level 30 or higher.