- Rituals during Conflicts 120
- Economy and Items 122
- Services and Transports 124
- Equipment 126
- Martial Items 126
- Basic Weapons 130
- Basic Armors and Shields 132
- Projects 134
- Group Dynamics 140

## 3. PRESS START

- Before You Start 146
- World Creation 148
- Group Creation 152
- Character Creation 154
- Classic Characters 172
- Arcanist 176
- Chimerist 182
- Darkblade 184
- Elementalist 186
- Entropist 190
- Fury 194
- Guardian 196
- Loremaster 198
- Orator 200
- Rogue 202
- Sharpshooter 204
- Spiritist 206
- Tinkerer 210
- Wayfarer 216
- Weaponmaster 218
- Prologues 220
- Experience and Levels 226
- Creating High Level PCs 229
- Optional Advancement Rules 230
- Heroic Skills 232

## 4. GAME MASTER

- The Game Master's Role 244
- Character Classes 248
- The Art of Villains 254
- Dungeons 258
- Rewards 264
- Designing Rare Items 266
- Designing Rare Weapons 268
- Designing Rare Armors and Shields 280
- Designing Accessories 284
- Artifacts 288
- Designing Battles 292
- Elites and Champions 295
- Boss Battles 300
- Designing NPCs 300
- NPC Species 304
- NPC Skills 306
- NPC Spells 310
- Sample Boss Designs 312

## 5. BESTIARY

- Studying an NPC 319
- Beasts 324
- Constructs 328
- Demons 332
- Elementals 334
- Humanoids 338
- Monsters 342
- Plants 346
- Undead 350