# GAME MASTER

This chapter contains advice and procedures for Fabula Ultima Game Masters.

Your main job as a Game Master is breathing life into the world your group has created. Together, you have planted the seeds of your campaign: now you must tend to those seeds and help everything blossom.

While the Players are responsible for portraying heroic characters and steering the direction of the story by establishing goals and making decisions, your duty is to portray the rest of the world and challenge the protagonists: the resulting conflicts and struggles are what makes the game memorable.

## NO ONE IS BORN A GM

When it comes to being a capable Game Master, experience is key. No amount of painstakingly precise notes and preparation can save you from mistakes or experiencing a lackluster game session — and that’s okay. Even the most experienced Game Masters and Players make mistakes, and sometimes there will be issues outside the game that prevent your group from having a good time.

Take those mistakes and learn from your experiences, get the entire group involved in the creative process, and combine all of this with the advice provided throughout this chapter. By doing this, it will help everyone both enjoy playing the game and developing an incredible story.

## HOW TO USE THIS CHAPTER

What you will find in the following pages is a variety of tools designed to make your life as a Game Master easier. Read this chapter carefully before playing the game, and come back to read it again after one or two sessions.

Many things will be clearer once you have experienced how the game works in play.