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# CAMP ACTIVITY TARGET

## Daydream Yourself

Once before the next rest, when you lose Hit Points for whatever reason, you may choose to halve that HP loss.

## Double Portion

One ally

Once before the next rest, if the target is about to recover Hit Points, they may double the amount of Hit Points recovered.

## Exploration Yourself or one ally

You spend your time looking for useful items; describe how, then roll 1d6.

- 1. Ouch! You recover half the normal amount of HP and MP during this rest.
- 2. Not what I was looking for... The target regains 2 Inventory Points.
- 3-5. Hoho, this can be useful! The target regains 3 Inventory Points.
- 6. Jackpot! The target regains 3 Inventory Points, and you also find an amount of zenit equal to (your character’s level × 50).

## Gathering

A character with the Gourmet Class

You look for ingredients in the area; describe how, then roll 1d6.

- 1. H-help! At the end of this rest, the entire group will be caught in an easy conflict against a threat whose level is equal to the group level.
- 2. Will these be okay... The target receives 2 ingredients with random tastes.
- 3-5. Looks tasty! The target receives 3 ingredients with random tastes.
- 6. Ah, these! The target receives 3 ingredients, each with a taste of their choice.

## Magic Lesson

One ally

Choose a single spell among those you know. Once before the next rest, the target may perform the Spell action to cast the spell you chose (they must still pay its MP cost and perform any Magic Checks as needed).

## Martial Practice

Yourself

Once before the next rest, when you perform an attack, you may grant that attack multi (2) or increase its multi property by one point.

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