# THORNSHARK

Level: 10

Classification: Beast

## Traits

- aggressive
- sharp
- quick
- thick-skinned.

## Stats

DEX:
  d10
INS:
  d10
MIG:
  d6
WLP:
  d6
HP:
  150
MP:
  75
Initiative:
  17

## Combat Parameters

- DEF: +0
- M.DEF: +0

## Attacks / Actions

### Basic Attacks

#### Thorn Dive

Calculated Damage: `{DEX + DEX}`

Details: Physical damage (Requires `HR + 10`).

#### Ocean Jet

Calculated Damage: `{DEX + INS}`

Details: Ice damage (Requires `HR + 5`). Target suffers slow.

### Other Actions

#### Deep Dive

The thornshark dives underwater and can no longer be targeted by attacks (spells and other effects can still be used against it). This benefit lasts until the start of the Thornshark's next turn, or until the Thornshark loses any amount of Hit Points.

## Special Rules

- Crisis Effect: As long as the thornshark is in Crisis, the Ocean Jet attack gains multi (2).
- Flying: Creatures on the ground cannot reach the thornshark with melee attacks as long as it is in mid-air (but the thornshark can perform melee attacks against targets on the ground with no penalties).

- If the thornshark suffers damage of a type it is Vulnerable to, it is immediately forced to land and temporarily loses the benefits of this Skill — the Thornfish resumes flight at the end of the round. The thornshark may also be forced to land by spending an opportunity.

- As long as it is in Crisis, the Thornshark loses all benefits granted by this Skill.