# Forging Rare Items

## The Forging Process

This optional rule makes it possible to spend materials to create new weapons, armor, shields, and accessories designed by the Players – as long as they meet at least one of the following conditions:

### Conditions for Success

- NPC Artisan Access: The group has access to an NPC artisan capable of creating the required item. (e.g., a blacksmith for armor or a tailor for a dress).
- Magical/Technological Device: The group has access to an artifact or other magical or technological device that can synthesize or transform objects.
- Player Expertise: The group includes at least one Player Character with the Tinkerer Class or an Identity that ties into a profession relevant to the item they want to create. (The Game Master has the final say, but they shouldn’t be too restrictive.)

Note: The forging process described below usually requires a single rest; keep in mind however that there is no limit to the number of items the group can forge during the same rest, provided they have all the appropriate materials and enough zenit to pay all required artisans.

## The Step-by-Step Forging Procedure

1. Drafting the Item: The group prepares a draft of the item they wish to create, using the rules in the Core Rulebook (see page 266 onward). The item’s total cost in zenit must be equal to or lower than (the highest level among PCs, multiplied by 60).

2. Cost Assessment: The Game Master decides whether the item has a cost appropriate to its effects and whether the provided materials are fit for forging it.

3. Providing Materials: The group also indicates which materials they will provide for forging it; their total value must be equal to or higher than the cost of the item (if higher, the materials will be completely expended anyway).

4. Revision Loop: If the Game Master proposes any changes, go back to step 1.

5. Completion: Once the Game Master approves the draft and proposed materials, the item can be created. If this is done by an artisan NPC, they will require payment equal to a tenth of the item’s total cost in zenit.

#### Order Details