## EXTRA MP

Permanently increase your maximum Mind Points by 10.

The amount of additional MP increases to 20 if you are level 40 or higher.

## EXTRA SPELLS

When you acquire this Skill, learn any two spells from one of the following lists: Elementalist, Entropist, or Spiritist. Both spells chosen this way must come from the same list, and they follow the standard rules for casting spells of that Class.

### HEARTBREAKER

Requirements: You must have mastered the Darkblade Class.

When you hit a creature with an attack, if that attack only targeted that creature and you have a Bond towards them, you may choose to spend half of your current Hit Points, rounded down. If you do, the attack deals extra damage equal to 10 multiplied by the strength of your Bond towards the target.

You may use this Skill only on your turn during a conflict, and only once per turn.

### HEROIC COMPANION

Requirements: You must have mastered the Wayfarer Class, and must have acquired the Faithful Companion Skill.

Your bond with your companion grows stronger.

#### Benefits Gained:

- The companion's maximum Hit Points increase by 10.
- Choose one of the companion's Attributes: Dexterity, Insight, Might, or Willpower. The chosen Attribute is permanently increased by one die size (up to a maximum size of d12).
- The companion gains an additional Skill. When you reach level 40, or if you have already reached it, the companion gains an additional Skill. Make sure to discuss your Skill choices with the Game Master and the other Players.