# PROTAGONISTS CHAPTER

## Strength of Five Wellsprings

Requirements: You must have mastered the Invoker Class.

After you perform an invocation during a conflict, you and up to one ally you can see increase one of your Attributes’ die sizes by one (up to a maximum of d12). This increase lasts until the end of the scene or until you use this Skill again, and the Attribute is based on the wellspring you invoked:

- Air: Insight
- Earth: One Attribute of your choice
- Fire: Dexterity
- Lightning: Might
- Water: Willpower

## Wise Counsel

Requirements: You must have mastered one or more Classes among Commander (see High Fantasy Atlas, page 140), Loremaster, and Orator.

### Support Check Modification

When you perform a Support Check, if the leader of the Group Check can hear and understand you, you may use (INS + INS), (INS + WLP), or (WLP + WLP) instead of the normal Attributes required by the Support Check.

Describe how you offer your advice!

### Teamwork Boost

Additionally, when you use the teamwork option (see Core Rulebook, page 76) to support another Player Character’s Check during their turn in a conflict scene, you may spend 10 Mind Points. If you do, choose up to two of the following benefits:

- That character recovers 20 Mind Points.
- That character recovers from dazed, enraged and shaken.
- At the end of that character’s turn, choose one option: perform a free attack with a weapon you have equipped; or perform the Spell action for free, casting a spell whose total MP cost is equal to or lower than 20.
- If that character succeeds on their Check and the Check allows them to fill or erase one or more sections of a Clock, they may fill or erase 1 additional section of it.

[Unrelated Metadata/Fluff]

"Silver Fork Style, Secret Technique: Spaghetti Spinner!"