# EQUIPMENT

There are four categories of items that can be equipped: accessories, armors, shields and weapons. Each item can be basic or rare (with the exception of accessories, which are always rare).

## MARTIAL ITEMS (E)

Items marked with the (E) symbol can only be equipped by characters who have acquired certain specific Classes.

- Darkblade allows you to equip martial melee weapons and martial armor.
- Fury allows you to equip martial melee weapons and martial armor.
- Guardian allows you to equip martial armor and martial shields.
- Sharpshooter allows you to equip martial ranged weapons and martial shields.
- Weaponmaster allows you to equip martial melee weapons and martial shields.

Characters who do not have the appropriate Classes can still carry a martial item, but they are unable to equip it and enjoy its benefits.

## ACCESSORIES

Accessories are useful magical items that bestow special abilities upon those who wear them. Accessories are always considered rare items.

Each accessory entry uses the format below and contains a variety of information:

Accessory | Cost
--- | ---
Crested Helm | 1000 z
You gain a +1 bonus to your Accuracy Checks.

- The accessory's name.
- The accessory's cost in zenit.
- Any special abilities the item bestows while equipped.

The Game Master can find a list of sample accessories starting on page 285.