- Who trained you in the way of the Elements?
- Your magic can be devastating... are you afraid of yourself?
- Elemental magic is often used in war. Did you serve in the military?
- What does your magic look like?

## ELEMENTALIST FREE BENEFITS

- Permanently increase your maximum Mind Points by 5.
- You may perform Rituals whose effects fall within the Ritualism discipline.

## ELEMENTALIST SKILLS

### CATACLYSM (✦3)

When you cast an instantaneous spell, if you have an arcane weapon equipped, you may increase the spell's total MP cost by up to 【SL × 10】 Mind Points. If you do so and the spell deals damage to one or more creatures, it will deal 5 extra damage to each creature for every 10 Mind Points by which you increased its total MP cost.

### ELEMENTAL MAGIC (✦10)

Each time you acquire this Skill, learn one Elementalist spell (see next two pages).

Offensive (rr) Elementalist spells use 【INS + WLP】 for the Magic Check.

### MAGICAL ARTILLERY (✦3)

When you cast an offensive ( rr) spell, if you have an arcane weapon equipped, you gain a bonus to your Magic Check equal to 【SL × 2】.

### RITUAL ELEMENTALISM

- You may perform Rituals whose effects fall within the Elementalism discipline.

Elementalism Rituals use 【INS + WLP】 for the Magic Check.

### SPELLBLADE (✦4)

When you cast an offensive ( rr) spell targeting a single creature, if the spell has a total Mind Point cost of 【SL × 10】 or lower and you have one or more bow, brawling, dagger, flail, spear or sword weapons equipped, you may choose one of those weapons. If you do, your Magic Check for the spell will use the chosen weapon's Accuracy Check formula; for instance, the Magic Check for an Elementalist spell cast through a bronze sword (page 131) will be 【DEX + MIG】 +1 instead of 【INS + WLP】.