# CHOOSE OR CREATE YOUR THEME

Each Player Character in Fabula Ultima is defined by a primary Theme, a strong ideal or emotion driving their actions and choices. If you had to build an entire scene around your character, their Theme would be its dominant focus.

If this is your first character, it is strongly suggested that you pick your Theme from the list below. Otherwise, you can create something new and unique: discuss this choice with the rest of your group and make sure it creates interesting situations.

When you choose a Theme, describe how it applies to your character — what is their Ambition? What Duty are they bound by? Who will be the target of their Vengeance?

## Suggested Themes

- Ambition: You strive to prove your worth to yourself and/or others.
- Anger: You are a ticking bomb, always on the brink of rage.
- Belonging: You are afraid of being alone, forgotten or abandoned.
- Doubt: You need to find the answer to a burning question.
- Duty: You live to fulfill a promise you made or obey an order you received.
- Guilt: You wish to atone for your past mistakes.
- Hope: You seek a better world for yourself and/or others.
- Justice: You always side with the weak and defenseless.
- Mercy: You wish to help others, regardless of their past misdeeds.
- Vengeance: You seek to bring retribution upon someone or something.

Just like with your Identity, pick something that will prove useful in play, and remember that you will be able to change your Theme over the course of the game.

Vengeance could be a fitting Theme for Camilla, but Robert doesn’t want her to be consumed by bitterness and a grudge. The young hero's true goal is to create a land where her people can live in accordance with their customs and traditions, which the Empire has outlawed: therefore, Camilla's Theme will be Hope.