# Bonds

Bonds are a source of power for our heroes. You already know that Bonds can help improve Checks (page 47) or aid allies during Group Checks (page 50), but some Class Skills and even equipment effects will also benefit from Bonds.

## EMOTIONS AND STRENGTH

Each Bond may feature up to three emotions from the following six:

- Admiration. You believe you have much to learn from this person and deeply respect them for their efforts and achievements.
- Inferiority. You envy this person or feel like you would be powerless against them. Their very presence frustrates you, acting as a reminder of your failures.
- Loyalty. This person has won your trust, or you believe in their ideals. You are ready to endanger yourself to help or protect them.
- Mistrust. You don't believe the words of this person and doubt their intentions.
- Affection. You have tender feelings for this person, be they a love interest, a dear friend, or a member of your family.
- Hatred. You can scarcely control yourself in the presence of this person, and would do anything to see them broken and defeated.

The six emotions are combined into three pairings, and the same Bond may only be connected to one emotion from each pairing:

- Admiration or inferiority;
- Loyalty or mistrust;
- Affection or hatred.

For each emotion in a Bond, the strength of that Bond is increased by one (up to a strength of 3 if you have an emotion in each pairing).

If you have the Dark Knight Belphegor among your Bonds and you feel inferiority and hatred towards him, that Bond has a strength of 2.