## Stats & Attributes

Core Stats

- DEX d10
- INS d8
- MIG d8
- WLP d8
- HP: 100
- MP: 50
- Init: 9

Defensive/Offensive Stats

- DEF: +2
- M. DEF: +1
- p A V U b D I M E R S f I R S L V U T IM (This appears to be an acronym key)
- BASIC ATTACKS (See details below)

## Abilities & Actions

### ⚔️ Basic Attacks

- Nocturnal Laceration: (DEX + MIG) +6 • (HR + 10) dark damage. If the Moon Orchid is in bloom, this attack deals 5 extra damage.

### ✨ Other Actions

- SS Rude Awakening: The Moon Orchid may use an action and spend 20 Mind Points to deal 10 dark damage to every enemy he can see.

### 🌿 Special Rules

- Elemental: The Moon Orchid is immune to poisoned.
- Ephemeral Beauty: As long as he is in bloom, the Moon Orchid becomes Vulnerable to physical damage.
- Fragile Frost: After the Moon Orchid loses Hit Points due to damage of a type he is Vulnerable to, or loses any amount of Mind Points, if he is in bloom, he stops being in bloom.
- Moon Kiss: As long as at least one Moon Orchid is in bloom, Titania loses their Vulnerabilities to fire and light damage.

## 👑 TITANIA, QUEEN OF MIDNIGHT’S TACTICS

- On the first enemy turn of each round, Titania uses Wild Hunt to declare one of their hunts, in cyclical order: Hound the Prey, Gathering Horn, Thrill of the Hunt, then Hound the Prey again and so on.
- On the second enemy turn, if they have enough Mind Points, Titania uses Gaunt Bloom, otherwise they attack a random target with Fairy Arrow.
- Next, all Moon Orchids perform their turns. The first (if present) uses Rude Awakening, the second (if present) uses Nocturnal Laceration against a random target.
- On the final enemy turn, Titania uses Lunar Blanket on as many targets as possible. If the Queen has less than 10 Mind Points, they spend 1 Ultima Point to Recover instead.