Every Class provides the following information:

- A short description of the Class, covering its general role and premise.
- A list of questions that will help you define the goals, past experiences, and behavior of your character. You don’t have to answer all of them straight away — in fact, it's much better to let these elements emerge during play, through your character’s actions and choices. You also can decide to ignore some of these questions if your character concept isn't strongly tied to that particular Class.
- A list of free benefits that your character will gain simply by acquiring the Class, such as the ability to equip martial equipment or a slight increase to Hit Points, Mind Points or Inventory Points. If two or more of your Classes give you the same free benefits, they will stack!
- A set of five Class Skills that are unique to the Class in question. Whenever you invest a level in a Class, you acquire one of its Skills; any Skills marked with a (ç) can be acquired multiple times, usually making them stronger or more flexible. The number following the (ç) symbol tells you the maximum number of times that Skill can be acquired — for instance, a (ç5) Skill can be taken up to five times. When the text of a Skill mentions【 SL】, that is the Skill Level, which is to say how many times you have acquired that Skill.

When choosing Classes, keep in mind these simply represent your current abilities — they will not impact your character's role in the narrative unless you want them to, and you may steer your character in entirely different directions later on.

For instance, a knight might have invested levels in Elementalist to learn a few combat spells, without necessarily being a student of elemental magic.

If you are short on time or ideas, feel free to take a look at the Classic Characters starting on page 172: these level 5 archetypes will prove solid in play. Robert is intrigued by the Loremaster and Orator Classes but also realizes Camilla trained with some of the best fighters in the land, which means Weaponmaster would be another fitting choice. In the end, he decides to invest two levels in Orator (acquiring Encourage and Unexpected Ally), then three levels in Weaponmaster (acquiring Bone Crusher twice and then the powerful Counterattack).