## Elementalist Spells

Name | Cost | Targets | Duration
--- | --- | --- | ---
Elemental Shroud | 5 x T | Up to three creatures | scene
You weave magical energy and protect the targets from the fury of the elements. Choose a damage type: air, bolt, earth, fire or ice. Until this spell ends, each target gains Resistance against the chosen damage type.
Elemental Weapon | 10 | One weapon | Scene
You imbue a weapon with elemental energy. Choose a damage type: air, bolt, earth, fire, or ice. Until this spell ends, all damage dealt by the weapon becomes of the chosen damage type. If you have that weapon equipped while you cast this spell, you may perform a free attack with it as part of the same action. This spell can only be cast on a weapon equipped by a willing creature.
Flare | 20 | One creature | Instantaneous
You channel a single ray of fire towards your foe, its temperature so high that it will pierce through most defenses. The target suffers【 HR + 25】 fire damage. Damage dealt by this spell ignores Resistances.
Fulgur | 10 x T | Up to three creatures | Instantaneous
You weave electricity into a wave of crackling bolts. Each target hit by this spell suffers 【HR + 15】 bolt damage. Opportunity: Each target hit by this spell suffers dazed.
Glacies | 10 x T | Up to three creatures | Instantaneous
You coat your foes under a thick layer of frost. Each target hit by this spell suffers【 HR + 15】 ice damage. Opportunity: Each target hit by this spell suffers slow.
Iceberg | 20 | One creature | Instantaneous
A pillar of ice magic envelops your foe, suddenly dropping their body temperature to a critical level. The target suffers【 HR + 25】 ice damage. Damage dealt by this spell ignores Resistances.