## HOW MANY BATTLES?

In Fabula Ultima, battles will often take a heavy toll on the characters' resources. On average, a group of Player Characters can face any one of the following before needing to rest or recharge Inventory Points:

- Three easy battles.
- Two normal battles, or one normal battle and one easy battle.
- One hard battle.

See the next page for easy, normal, and hard battles.

## PARTY LEVEL AND ENEMY LEVELS

When designing a battle, you should start by considering which Player Characters are present on the scene and calculating their Party Level.

The Party Level is equal to the highest character level among the Player Characters that will take part in the battle. For instance, a group that includes two level 10 PCs and one level 12 PC will have a Party Level of 12.

### Enemy Level Guidelines

If an enemy's level is... Then that enemy...

- Lower than the Party Level: Is probably too weak.
- Within 5 levels of the Party Level: Should make for an easy fight.
- Within 10 levels of the Party Level: Should make for a challenging fight.
- Greater than the Party Level by 11+: Is probably too strong.

The creature profiles in the Bestiary (page 319) are organized in five-level increments, which should give a good range of enemies for your battles.