## SAMPLE RARE FIREARM WEAPONS

WEAPON | COST | ACCURACY | DAMAGE
--- | --- | --- | ---
🗡️ | Revolver ◆ | 300 z | 【DEX + DEX】 | 【HR + 8】physical
One-handed ◆ Ranged ◆ No Quality.
🗡️ | Istinggar ◆ | 350 z | 【DEX + INS】+1 | 【HR + 12】physical
Two-handed ◆ Ranged ◆ No Quality.
🗡️ | Spellshot ◆ | 400 z | 【INS + INS】 | 【HR + 8】physical
One-handed ◆ Ranged ◆ Attacks with this weapon target Magic Defense.
🗡️ | Diamond Pistol ◆ | 650 z | 【DEX + INS】+1 | 【HR + 8】physical
One-handed ◆ Ranged ◆ Deals 5 extra damage to constructs.
🗡️ | Headhunter ◆ | 800 z | 【DEX + INS】 | 【HR + 8】physical
One-handed ◆ Ranged ◆ Deals 5 extra damage to targets you have a Bond of hatred towards.
🗡️ | Comet Gun ◆ | 950 z | 【DEX + INS】+1 | 【HR + 8】dark
One-handed ◆ Ranged ◆ You are immune to dazed.
🗡️ | Bunker Cannon ◆ | 1050 z | 【DEX + INS】 | 【HR + 12】physical
Two-handed ◆ Ranged ◆ You gain a +1 bonus to Defense.
🗡️ | Alchemusket ◆ | 1300 z | 【DEX + INS】 | 【HR + 8】poison
Two-handed ◆ Ranged ◆ Potions you create with your Inventory Points deal 5 extra damage and restore 5 extra Hit Points.
🗡️ | Calamity ◆ | 1550 z | 【DEX + INS】 | 【HR + 16】fire
Two-handed ◆ Ranged ◆ Attacks with this weapon have multi (2).
🗡️ | Freezing Shot ◆ | 1850 z | 【DEX + INS】 | 【HR + 8】ice
One-handed ◆ Ranged ◆ Each target hit by this weapon suffers slow.
🗡️ | Quatermain ◆ | 2600 z | 【DEX + INS】+1 | 【HR + 12】air
Two-handed ◆ Ranged ◆ Deals extra damage equal to the difference between your current and maximum Inventory Points.