## HUMANOIDS

### BRIGAND Lv 5 w HUMANOID

A common sight on less-patrolled roads, brigands take advantage of lone travelers and small caravans.

Typical Traits: boastful, irritable, proud, strong.

#### Stats

- DEX d6 INS d8 MIG d10 WLP d8 HP 60 w 30 MP 45 Init. 10
- DEF +3 M.DEF +1 ' a b a EE RS f ii RS l b

Equipment: broadaxe, bronze shield, travel garb.

#### Basic Attacks

Brigand's Axe: w 【MIG + MIG】 w 【HR + 10】 physical damage.

#### Special Rules

Bad Temper: As long as they are in Crisis, the brigand becomes immune to all status effects.

### GUARD Lv 5 w HUMANOID

These soldiers are generally found patrolling city streets or escorting caravans in the wilderness.

Typical Traits: brave, disciplined, loyal, trained.

#### Stats

- DEX d8 INS d8 MIG d8 WLP d8 HP 60 w 30 MP 45 Init. 5
- DEF 11 M.DEF +0 ' a b a E f i l b

Equipment: heavy spear, crossbow, bronze plate.

#### Basic Attacks

- Heavy Spear: w 【DEX + MIG】 w 【HR + 12】 physical damage.
- Crossbow: w 【DEX + INS】 w 【HR + 8】 physical damage.

#### Special Rules

- Defensive Formation: The guard gains a +1 bonus to Defense and Magic Defense as long as there are one or more other guards in the conflict.
- Protect: When another character is in danger, the guard may choose to take their place (see the Protect Skill on page 197).