Lv 15 w PLANT
These towering cacti spend most of their days standing still amidst the desert dunes, but become much more active at night.
Typical Traits: creepy, hulking, territorial, water sensitive.
【MIG + MIG】 +1 w 【HR + 10】 physical damage.【DEX + MIG】 +1 w 【HR + 5】 physical damage.Moisture Drain: rr w 【MIG + WLP】 +1 w 10 MP w One creature w Instantaneous.
The target suffers 【HR + 15】 poison damage. Then, the cactroll recovers an amount of Hit Points equal to half the Hit Points loss suffered by the target.
The dragontrap's Dragoneater, on the next page, is a good example of how complex you can make an attack in this game, with a custom Clock for keeping track of trapped characters. Don't do this too often, and when you do, make sure it's the main gimmick of that battle.
COMPLEX ATTACKS: Additionally, it should be mentioned that effects such as this one requires additional judgment calls from the Game Master — would a character be able to see a swallowed ally and target them with a spell, for instance? As the GM, if you introduce a creature with complex attacks, make sure the group properly understands what they're up against.
Philip Forlenza (Order #)