# SAMPLE RARE FIREARM WEAPONS

WEAPON | COST | ACCURACY | DAMAGE

## Revolver E 300 z

[DEX + DEX] [HR + 8] physical

- One-handed w Ranged w No Quality.

## Istinggar E 350 z

[DEX + INS] +1 [HR + 12] physical

- Two-handed w Ranged w No Quality.

## Spellshot E 400 z

[INS + INS] [HR + 8] physical

- One-handed w Ranged w Attacks with this weapon target Magic Defense.

## Diamond Pistol E 650 z

[DEX + INS] +1 [HR + 8] physical

- One-handed w Ranged w Deals 5 extra damage to constructs.

## Headhunter E 800 z

[DEX + INS] [HR + 8] physical

- One-handed w Ranged w Deals 5 extra damage to targets you have a Bond of hatred towards.

## Comet Gun E 950 z

[DEX + INS] +1 [HR + 8] dark

- One-handed w Ranged w You are immune to dazed.

## Bunker Cannon E 1050 z

[DEX + INS] [HR + 12] physical

- Two-handed w Ranged w You gain a +1 bonus to Defense.

## Alchemusket E 1300 z

[DEX + INS] [HR + 8] poison

- Two-handed w Ranged w Potions you create with your Inventory Points deal 5 extra damage and restore 5 extra Hit Points.

## Calamity E 1550 z

[DEX + INS] [HR + 16] fire

- Two-handed w Ranged w Attacks with this weapon have multi (2).

## Freezing Shot E 1850 z

[DEX + INS] [HR + 8] ice

- One-handed w Ranged w Each target hit by this weapon suffers slow.

## Quatermain E 2600 z

[DEX + INS] +1 [HR + 12] air

- Two-handed w Ranged w Deals extra damage equal to the difference between your current and maximum Inventory Points.