# Glossary of Rules

## A

- abdominal: (No details provided)
- adjacency: (No details provided)
- advanced save: (No details provided)

## E

### Entities and Disciplines

- elemental: Species, 304, 334
- Elementalism: discipline, 113, 118
- Elementalist: Class, 186, 249
- elite: rank, 295
- emotion: (No details provided)
- enraged: status effect, 94
- Entropism: discipline, 113, 118
- Entropist: Class, 190, 249

## F

- Fabula Point: (Definition), 35, 96
- gaining Fabula Points: 96
- spending Fabula Points: 97
- free attack: 69
- fumble: 40
- Fury: Class, 194, 250

## G

- Game Master (GM): 10, 26, 244
- group creation: 152
- group types: 152
- Guard: action, 70
- Guardian: Class, 196, 250

## H

- hatred: Bond of, 56
- High Roll (HR): 40
- Hinder: action, 71
- Hit Point (HP): 37, 84, 163
- Crisis: 84
- maximum Hit Points: 84, 163
- 0 Hit Points: 84, 86
- humanoid: Species, 305, 338

## I

- Identity: 34, 155
- changing Identity: 229
- Immunity to damage: 92
- immunity to status effects: 94
- inferiority: Bond of, 56
- Initiative: 61, 164
- Initiative modifier: 37, 61, 164
- Initiative score: NPCs', 321
- Insight (INS): 36, 162
- Inventory: action, 71
- Inventory Points (IP): 37, 104, 163
- recharging Inventory Points: 105
- spending Inventory Points: 104

## L

- leader: 50
- level: 35, 227
- lines: 140
- Loremaster: Class, 198, 250
- loyalty: Bond of, 56