PROTAGONISTS
WELLSPRINGS AND INVOCATIONS
Earth Wellspring
(Damage Type: Earth)
-
Geo Blast: You deal 20 earth damage to the target.
-
Geo Hex: Until the start of your next turn, the target suffers 5 extra damage from all sources that deal air and ice damage.
-
Growth: The target recovers 30 Hit Points.
-
Quicksand: You deal 10 earth damage to the target, and they suffer slow.
Fire Wellspring
(Damage Type: Fire)
-
Pyro Blast: You deal 20 fire damage to the target.
-
Pyro Hex: Until the start of your next turn, the target suffers 5 extra damage from all sources that deal earth and ice damage.
-
Burst: You deal 10 fire damage to the target, and they suffer shaken.
-
Smoke: The target loses 20 Mind Points and also suffers weak.
Lightning Wellspring
(Damage Type: Bolt)
-
Electro Blast: You deal 20 bolt damage to the target.
-
Electro Hex: Until the start of your next turn, the target suffers 5 extra damage from all sources that deal earth and fire damage.
-
Static: You deal 10 bolt damage to the target, and they suffer slow.
-
Thunder: The target loses 20 Mind Points and also suffers dazed.
Water Wellspring
(Damage Type: Ice)
-
Hydro Blast: You deal 20 ice damage to the target.
-
Hydro Hex: Until the start of your next turn, the target suffers 5 extra damage from all sources that deal air and bolt damage.
-
Chill: The target loses 20 Mind Points and also suffers shaken.
-
Frostbite: You deal 10 ice damage to the target, and they suffer weak.