44 GAME MASTER
Population
- 1. Failed magical experiments.
- 2. Bandits or outlaws.
- 3. Dreams and nightmares.
- 4. Scholars and researchers.
- 5. Manifestations of elemental energies.
- 6. Ferocious beasts.
- 7. Priests and religious followers.
- 8. Creatures from another world.
- 9. Drakes and great lizards.
- 10. Magically tainted beasts.
- 11. Angelic creatures.
- 12. Magitech constructs.
- 13. Bizarre plant monstrosities.
- 14. Trained soldiers or warriors.
- 15. Swarms of deadly insects.
- 16. Golems and gargoyles.
- 17. Undead horrors.
- 18. Worshippers of an ancient deity.
- 19. Demons and hellbeasts.
- 20. Loyal servants or bodyguards.
Quirks
- 1. Crumbling sections.
- 2. Surges of elemental magic.
- 3. Steam pipes and furnaces.
- 4. Moving corridors and staircases.
- 5. Beautiful decorations.
- 6. Warped time and space.
- 7. Runes and magic circles.
- 8. Secret passageways and elevators.
- 9. A constant, haunting melody.
- 10. Tombs and catacombs.
- 11. Shifting gravity or floating areas.
- 12. Extremely high surveillance.
- 13. Magical mirrors.
- 14. Rivers and waterfalls.
- 15. Toxic fog or clouds of spores.
- 16. Extreme heat or extreme cold.
- 17. Sudden wind currents.
- 18. Underwater sections.
- 19. Pools of acid or lava.
- 20. Overgrown vegetation.
Philip Forlenza (Order #)