VILLAIN AND FABULA POINTS

Whenever a Villain makes an entrance during a scene, each Player Character gains 1 Fabula Point.

Rules for Fabula Points

Whenever the heroes are running low on Fabula Points, the Game Master should run a Game Master scene and show a Villain in action — this is a great way to push the story forward while also giving the heroes a bit more "fuel".

General Guidance

Great evil is born when good intentions are met with mistrust and despair.

When choosing whether a Villain will escalate, the Game Master should consider the antagonist's importance within the story, their personality, and the way the heroes chose to confront them: a Villain's escalation shows that the heroes might win a conflict but still make the situation worse.

Most of the time it's best to simply let a Villain be defeated: maybe their resolve is broken, maybe they even realized they were wrong and will turn into an ally.

SHOULD THIS VILLAIN ESCALATE?

Philip Forlenza (Order #)