When you give a Non-Player Character one of these spells, rename it and tweak its effects to suit your needs — most spells are already customizable, allowing you to choose between status effects or damage types: you make this choice when designing your NPC.
For instance, you might give a creature Cursed Breath from the list below, choose ice damage and the slow status effect and rename it to Frozen Spear.
| SPELL | MP | TARGET | DURATION |
|---|---|---|---|
| Area Status | 20 |
Special Instantaneous Choose any number of creatures you can see: each of them suffers (choose one: dazed, shaken, slow, weak). |
|
| Breath | 5 |
One creature Instantaneous The target suffers 【HR + 10】 (choose type) damage. |
|
| Curse | 5 |
One creature Instantaneous The target suffers (choose one: dazed, shaken, slow, weak). |
|
| Curse XL | 10 |
One creature Instantaneous The target suffers (choose two: dazed, shaken, slow, weak). |
|
| Cursed Breath | 10 |
One creature Instantaneous The target suffers 【HR + 15】 (choose type) damage and suffers (choose one: dazed, shaken, slow, weak). |
|
| Devastation | 30 |
Special Instantaneous Choose any number of creatures you can see: each of them suffers 30 (choose type) damage. You may only cast this spell once per turn. |
Note: This spell should only be given to champion and elite creatures level 30 or higher, and said creatures can only cast this spell during their last turn in the round.