CHAPTER 9: TYPICAL FEATURES

The typical Sunny Bay should include at least one of these features:

POSITION

Locations like the Sunny Bay are often used at the start of the adventure. It might be a place where the people of the protagonists’ village gather and celebrate, or the stage for the first scenes of the campaign, perhaps during a test of courage when something goes horribly wrong, causing the PCs to work together for the first time.

THE VILLAIN'S PLANS

Usually, a place such as Lowtide is of no consequence to the Villains, but it might provide the perfect opportunity to meet with an accomplice or kidnap some isolated and unaware individual. Over the course of the campaign, a Villain might land here or make the beach their lair, preventing the locals from entering, or turning it into a tourist trap, without any regard for the environment and the creatures that live here.


POSSIBLE QUESTIONS FOR THE GROUP

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