TONITRANEA REX’S TACTICS
During conflicts, the Tonitranea Rex uses its heightened
mobility to disorient enemies and take them down. This gigantic arthropod is
made up of three parts, each with its own profile: the Head, the Thorax with
its long legs, and the massive Abdomen covered with electrostatic spines. In
order to defeat the creature, all three must be reduced to 0 Hit Points.
Turn Order Abilities
The attack sequence follows a strict schedule across four turns:
-
On the first enemy turn of each round: If at least two
enemies aren’t suffering from slow, the Abdomen uses
Paralyzing Silk against all enemies. Otherwise, if it
doesn’t have enough Mind Points or if it’s electrified, the Abdomen uses
Trampling Slam against as many random targets as possible
(this causes the Thorax to stop dangling and the Abdomen to stop being
electrified).
-
On the second enemy turn: The Thorax uses
Predator Ascent to start dangling if it’s an odd-numbered
round, or Electrostatic Charge if it’s an even-numbered
round. If it doesn’t have enough Mind Points, it uses
Lightning Claw against as many random targets as
possible.
-
On the third enemy turn of each round: The Head uses
Toxic Spit against a random target.
-
On the fourth enemy turn of each round: The Thorax acts
again, using Lightning Claw against as many random
targets as possible.
Ultima Point Usage and Synergy
Since Head, Thorax and Abdomen are all parts of the Tonitranea, each of them
has access to the Villain’s Ultima Points pool, with two critical caveats:
-
If one part spends 1 Ultima Point to recover from all status effects and
recover 50 Mind Points, all parts gain these benefits.
-
If one part spends 1 Ultima Point to Escape from the scene, all parts
escape immediately together.
Engagement Rules
-
On the Hunt: If engaged while on the hunt, the T
onitranea Rex uses Ultima Points to Invoke a Trait every
time it misses one or more targets in Crisis, but always keeps 1 Ultima
Point to Escape to its lair.
-
In the Lair: If engaged within the lair, however, the
creature spends Ultima Points more liberally and uses them to activate the
Survival Instinct special rule (see Thorax).
Additional Details
- Minor Villain: 5 Ultima Points; Champion 2 (worth 2 soldiers)