Natural Fantasy Villains

When you create a natural fantasy antagonist, the information on page 254 of the Core Rulebook is an excellent starting point, but there are a few extra things to remember, just as there are for Player Characters.

Basic Principles

The natural fantasy genre presents a significant variety of archetypal Villains, but we can still infer some common key traits:

The Game Master is given three main tools for introducing these Villains into the narrative and diving deep into their origins and objectives: