GREEN THUMB

Requirements

you must have mastered the Floralist Class.

Effect

When you fill 1 or more sections of your Growth Clock, you may choose one option:

If you do, you cannot use this effect again until after your Growth Clock has become completely empty.

Additionally, damage dealt by your magiseeds ignores Resistances.

INNER WELLSPRING

Requirements

you must have mastered the Invoker Class.

Effect

When you acquire this Heroic Skill and whenever you rest, you may choose one wellspring: air, earth, fire, lightning, or water. If you do, you gain the following benefits until your next rest:

POWER NAP

Requirements

you must have mastered one or more Classes among Guardian, Merchant, and Wayfarer.

Effect

On your turn during a conflict, you may use an action to recover an amount of Hit Points and Mind Points equal to (20 + half your level) and also recover from all status effects. If you do:

These penalties last until the start of your next turn, until after you lose Hit Points, or until after you are hit by an attack or offensive spell.