Camp Activities are an optional rule designed to give greater spotlight to resting scenes (see Core Rulebook, page 91) and provide more options in addition to just increasing or modifying Bonds. While they have been created with a natural fantasy tone in mind, they can be used in any campaign.
Using this rule will not make Player Characters especially more powerful than normal, but surely offers an improvement in flexibility.
If you use this optional rule, each Player Character gains access to two different Camp Activities, chosen during character creation from the list in the following pages.
When Player Characters play a resting scene (be while inside a settlement or in the wilderness), each Player Character who takes part in it may perform one among the Camp Activities they have access to, describing it and applying its benefits to the chosen target.
It should be noted that each character may choose how to employ the resting scene, independently from everyone else.