Glossary of Rules
A
- abdominal: (No details provided)
- adjacency: (No details provided)
- advanced save: (No details provided)
E
Entities and Disciplines
-
elemental: Species, 304,
334
-
Elementalism: discipline, 113,
118
-
Elementalist: Class, 186,
249
- elite: rank, 295
- emotion: (No details provided)
-
enraged: status effect, 94
-
Entropism: discipline, 113,
118
-
Entropist: Class, 190,
249
F
-
Fabula Point: (Definition),
35, 96
- gaining Fabula Points: 96
-
spending Fabula Points: 97
- free attack: 69
- fumble: 40
-
Fury: Class, 194,
250
G
-
Game Master (GM): 10,
26, 244
- group creation: 152
- group types: 152
- Guard: action, 70
-
Guardian: Class, 196,
250
H
- hatred: Bond of, 56
- High Roll (HR): 40
- Hinder: action, 71
-
Hit Point (HP): 37,
84, 163
- Crisis: 84
-
maximum Hit Points: 84,
163
-
0 Hit Points: 84,
86
-
humanoid: Species, 305,
338
I
-
Identity: 34,
155
-
changing Identity: 229
- Immunity to damage: 92
-
immunity to status effects: 94
- inferiority: Bond of, 56
-
Initiative: 61,
164
-
Initiative modifier: 37,
61, 164
-
Initiative score: NPCs', 321
-
Insight (INS): 36,
162
- Inventory: action, 71
-
Inventory Points (IP): 37,
104, 163
-
recharging Inventory Points:
105
-
spending Inventory Points:
104
L
- leader: 50
-
level: 35,
227
- lines: 140
-
Loremaster: Class, 198,
250
- loyalty: Bond of, 56