CHIMERIST FREE BENEFITS

CHIMERIST SKILLS

CONSUME (çç5)

After you deal damage to one or more creatures with a spell, if you have an arcane dagger or flail weapon equipped, you recover 【SL × 2】 Mind Points.

FERAL SPEECH

You can communicate with creatures of the beast, monster and plant Species.

PATHOGENESIS

When you deal damage to one or more creatures with one of your Chimerist spells, each of those creatures that share their Species with the creature you originally learned that spell from suffers poisoned.

RITUAL CHIMERISM

You may perform Rituals whose effects fall within the Chimerism discipline. When you acquire this Skill, choose 【INS + WLP】 or 【MIG + WLP】. From now on, your Chimerism Rituals will use the chosen Attributes for the Magic Check.

SPELL MIMIC (çç10)

When you see a creature belonging to the beast, monster or plant Species cast a spell, you may immediately choose to learn that spell as a Chimerist spell of your own: if you do, record the Species of the creature you learned it from.

When you first acquire this Skill, choose 【INS + WLP】 or 【MIG + WLP】. From now on, your offensive (rr) Chimerist spells will use the chosen Attributes for the Magic Check, regardless of the Attributes used by the creature you learned the spell from.

You may have up to 【SL + 2】 different Chimerist spells memorized this way. If you want to memorize a new Chimerist spell but are already at your limit, you must forget one of your old spells and replace it with the new spell.

Story Prompts